The Persuasion Magnet

OBJECT LESSON: Different persuasive techniques affect the emotional atmosphere.


HOW TO PLAY:

  • 1. AUTHORITY (Blue): “Expert”, “Proven”. Strong, steady pull. (Sticky).
  • 2. FEAR (Red): “Crisis”, “Danger”. Pulls FAST, but creates anxiety (Jittery).
  • 3. EMOTION (Gold): “Hope”, “Help”. Gentle, smooth attraction.
  • 4. INSULTS (Orange): Repels the crowd immediately.

GOAL: Keep 80% of the public inside your circle.